Content Creation
Creating Match-3 Levels with varying degrees of difficulty for our target audience.
This includes tuotrials, both explicit and implicit design. I also work with my colleagues on creating tools to make the level design process easier. Furthermore I keep the Level Design process and cycle in check, to make sure we got enough time and people to make this work smoothly.

Feature Design
Designing features for both Core and Meta Game.
This means creating new and exicting blockers and objectives for our future players to enjoy, as well as meta gameplay such as Events etc. Keeping the narrative in mind is very important since the company shifted to  story-driven games.

Balancing
I also work on keeping the levels balanced and designing the difficulty curve for the overall game. Once we are live this will also include using the live data and building tools to make sure what we plannend is actually working.

There is further work I that I can only showcase once we are live. So keep an eye out for the upcoming Wooga Games.

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